Acceptability of the Instructional Material “The Power of Ten Game”
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How to Cite

Conte Jr., P. (2017). Acceptability of the Instructional Material “The Power of Ten Game”. Southeast Asian Journal of Science and Technology, 2(1), 24-26. Retrieved from https://sajst.org/online/index.php/sajst/article/view/18

Abstract

The “Power of Ten” is a card game developed aimed at providing instructional materials for the vocabulary enhancement among learners of the English language. The acceptability of the “Power of Ten”, a vocabulary-enhancing academic card game which uses the combined features of scrabble and word factory was determined in the study. A group of Bachelor of Secondary Education major in English and English professors served as respondents of the study. Results showed a very highly acceptance of the Power of Ten game in terms of perceived usefulness, ease of use, attitude towards usage and perceived intention to use among the student-respondents.

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